Constant¶
-
const.
DEPTH_HOLE_VALUE
= 2047¶ Depth holes in openfreenect have maximum value in 11 bit
-
const.
BG_OPEN_KSIZE
= 7¶ Structuring element size used to apply opening
-
const.
BG_RUN_AVG_LRATE
= 0.001¶ Learning rate for running average in depth processing
-
const.
BG_MASK_THRESHOLD
= 3¶ Minimum threshold to consider a pixel foreground in running average e.g. \(|pixel - average(pixel)| \ge BG\_MASK\_THRESHOLD\)
-
const.
BG_ZIV_LONG_LRATE
= 0.0005¶ Background learning rate in Zivkovich method for long background model
-
const.
BG_ZIV_SHORT_LRATE
= 0.02¶ Background learning rate in Zivkovich method for short background model
-
const.
BG_ZIV_HIST
= 1¶ History for Zivkovick background method
-
const.
BG_ZIV_LONG_THRESH
= 900¶ Threshold for Zivkovich method for long background model
-
const.
BG_ZIV_SHORT_THRESH
= 200¶ Threshold for Zivkovich method for short background model
-
const.
AGG_RGB_MAX_E
= 15¶ number of frames after which a pixel is considered an left item in rgb domain
-
const.
AGG_RGB_PENALTY
= 7¶ penalty in the accumulator for a pixel not in current foreground in rgb domain
-
const.
AGG_DEPTH_MAX_E
= 30¶ number of frames after which a pixel is considered an left item in depth domain
-
const.
AGG_DEPTH_PENALTY
= 20¶ penalty in the accumulator for a pixel not in current foreground in depth domain
-
const.
AGG_DEPTH_BBOX
= 5¶ accumulator threshold for RECT_MATCHING/RECT_MATCHING2 in depth detection
-
const.
BBOX_MIN_AREA
= 70¶ minimum area in pixel to create a bounding box
-
const.
DISPLAY_TYPE
= 'PYGAME'¶ Default display type: can be PYGAME or SIMPLECV
-
const.
IMAGE_SHAPE
= (640, 480)¶ Default image size retrieved from kinect
-
const.
PYGAME_LAYOUT
= 4¶ number of images to show in the output can be 2 or 4
-
const.
SHOW_FPS
= True¶ shows fps
-
const.
ENABLE_PROFILING
= False¶ get profiling info for the first 100 frames