Constant¶
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const.DEPTH_HOLE_VALUE= 2047¶ Depth holes in openfreenect have maximum value in 11 bit
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const.BG_OPEN_KSIZE= 7¶ Structuring element size used to apply opening
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const.BG_RUN_AVG_LRATE= 0.001¶ Learning rate for running average in depth processing
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const.BG_MASK_THRESHOLD= 3¶ Minimum threshold to consider a pixel foreground in running average e.g. \(|pixel - average(pixel)| \ge BG\_MASK\_THRESHOLD\)
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const.BG_ZIV_LONG_LRATE= 0.0005¶ Background learning rate in Zivkovich method for long background model
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const.BG_ZIV_SHORT_LRATE= 0.02¶ Background learning rate in Zivkovich method for short background model
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const.BG_ZIV_HIST= 1¶ History for Zivkovick background method
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const.BG_ZIV_LONG_THRESH= 900¶ Threshold for Zivkovich method for long background model
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const.BG_ZIV_SHORT_THRESH= 200¶ Threshold for Zivkovich method for short background model
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const.AGG_RGB_MAX_E= 15¶ number of frames after which a pixel is considered an left item in rgb domain
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const.AGG_RGB_PENALTY= 7¶ penalty in the accumulator for a pixel not in current foreground in rgb domain
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const.AGG_DEPTH_MAX_E= 30¶ number of frames after which a pixel is considered an left item in depth domain
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const.AGG_DEPTH_PENALTY= 20¶ penalty in the accumulator for a pixel not in current foreground in depth domain
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const.AGG_DEPTH_BBOX= 5¶ accumulator threshold for RECT_MATCHING/RECT_MATCHING2 in depth detection
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const.BBOX_MIN_AREA= 70¶ minimum area in pixel to create a bounding box
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const.DISPLAY_TYPE= 'PYGAME'¶ Default display type: can be PYGAME or SIMPLECV
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const.IMAGE_SHAPE= (640, 480)¶ Default image size retrieved from kinect
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const.PYGAME_LAYOUT= 4¶ number of images to show in the output can be 2 or 4
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const.SHOW_FPS= True¶ shows fps
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const.ENABLE_PROFILING= False¶ get profiling info for the first 100 frames